Interactive model

Automatic Pet Feeder flowchart activity

Teach scheduled automation using pet detection, bowl-empty sensors, food-low warnings, motor outputs and portion variables.

sequenceselectionconditionalsbranchingiterationrepetition
Automatic Pet Feeder model screenshot

Concepts taught

This model helps students practise sequence, selection, conditionals, branching, iteration, repetition, loops, variables, inputs and outputs in a concrete classroom scenario.

Suggested age or phase

Primary/elementary extension, middle school and secondary/high school automation lessons.

Learning objectives

  • Identify the physical inputs and outputs in the system.
  • Build a flowchart that uses decisions and repeated checks.
  • Trace what happens when conditions change.
  • Explain how the algorithm could be converted into pseudocode or code.

Example tasks

Task 1: Manual feed test

Students build and run a flowchart that applies sequence, decisions and repeated checks in the Automatic Pet Feeder model.

Task 2: Scheduled meal check

Students build and run a flowchart that applies sequence, decisions and repeated checks in the Automatic Pet Feeder model.

Task 3: Empty bowl refill

Students build and run a flowchart that applies sequence, decisions and repeated checks in the Automatic Pet Feeder model.

Task 4: Food-low warning

Students build and run a flowchart that applies sequence, decisions and repeated checks in the Automatic Pet Feeder model.

Task 5: Portion variable tracking

Students build and run a flowchart that applies sequence, decisions and repeated checks in the Automatic Pet Feeder model.

Common misconceptions

  • Dropping food without moving the motor arm into the correct position.
  • Leaving bowl empty after a successful feed sequence.
  • Ignoring food-low safety before starting the motor.

Curriculum connections

Useful for England computing lessons on sequence, selection and repetition; Australian curriculum language such as branching and iteration; and US K-12 computer science vocabulary including loops, conditionals, algorithms and flowcharts.

Teachers can use the activity as a starter, live demonstration, independent task, intervention activity or assessment checkpoint.

Free activity and licence

The free Zebra Crossing flowchart gives students a quick way to try Flow-Logic. A school licence unlocks the full model library, teacher panel, solution passwords and classroom tasks.